Hi everyone!
I've been really hooked on this project recently as a source of learning as much as I can about unreal and I sure have learned a lot.
So far I've implemented:
* Utility-based AI
* Personality based decision making
* Day-night cycle
* Weather system based on monthly temperature and downfall chance
* Asset placement with placement modes
* Cost system
* Vertex animated plant growth
* Task components for NPC's to choose between
* Automated setup of the build menu from folders
* Save/Load functionality
And much more
Hope you like it!